A game about a vending machine, among other things. Currently a work in progress, but nearly finished. No content past the two hidden computer items' respective upgrades.

My first game, made entirely in JS. Currently I plan to finish all system upgrades and thus implement a basic ending. Depending on how it's received, I'll add more stuff and systems, etc., as well as actually learn how to make pretty ASCII!

Thanks for playing!! I really appreciate feedback.

Updated 1 day ago
Published 3 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.2 out of 5 stars
(5 total ratings)
AuthorSoffix
TagsClicker, First-Person, Idle, Incremental, No AI, Point & Click

Comments

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So I lowkey wished you didn't have to pre-load money into the machine, I wish it was just you make your selection.

I had a lot of fun playing this game, but I did discover(?) an exploit. If you start using mind control(after the reversal upgrade) and then switch to Branch Manager you keep the ichor gain but you do not lose any ratcoin, in fact you actually gain ratcoin, But still fun game would recommend.

Also, do the letters that appear when you press the keyboard mean anything or are they just random letters?

(1 edit)

Bought all the upgrades and unlocked all of the work options, no idea how to get in to admin though.

Great game, I'd definitely reccomend it

(1 edit) (+2)

I am not sure this is a bug or not. You don't need to buy the VENDING OPTIONS upgrade and you can still buy the drink. With 1000 RatCoins at the begining, testing all buying option is very easy.

Also, if you have the inert max coin upgrade. you can insert coin while you have negative coin

This upload was just to be able to test it live, so there are still some dev cheat type things included. Once it's actually completed, the player will start with 10 coins, 3 second vend time. Also as for the max coin upgrade, I'll test that out going forward! Thank you!

Although it is not recommanded, you could have a helper function to enable any cheat funcationality. whenever you need to cheat, just run the function in the browser console. This way you can keep your cheating for development and also publish your game for normal player at the same time.

I respect the design choice but it's not agreable to play.

I appreciate it! Is there anything in particular that springs to mind that makes it unpleasant to play?

(+1)

It's a personal point of view, but nothing in the design makes me want to play, I've tried, but ASCII style is so bad in term of ergonomy

Again probably personal point of view, but will probably makes lot of incremental enjoyer like me just not wanting to even try the game ^^

(+1)

No, that's totally understandable. I wanted to create something in the vein of Candy Box etc. entirely in JS, which was nice because I don't have any level of artistic skill. :P But at the same time it has its pitfalls. I tried to compensate with things like all the various "animations" with hitting the buttons and such, but I know it's rough. I'm going to continue to workshop it and maybe it will at least become a little pleasant? Either way, I appreciate the feedback.

Yeah I totally got you, I feel like the candy box was cool long time ago because it was only what's possible to be made, and also no offense to your work, that dev was reallllllly good with ascii

(+3)

Needs a little bit of resizing the itch.io window to fully fit the game.

Heavily reminiscent of a-dark-room or candybox1/2 just from the ascii alone, but it's definitely a completely different genre of game.

Very nice!

(+2)

Just wanted to give some feedback:

Sapping Technique appears to only apply the first time you go to the jobs, and it stops working every time after (which kind-of softlocks the game, you don't have any way to make faster ichor and have to idle it with the passive gain).

Cybernetic upgrades to ichor gain also awkwardly require the sapping technique, so buying them out of the intended order might also cause glitches.

(+1)

Noted! I'll tinker with it and figure out where it went wrong. It's definitely a work in progress for certain. I'll try to mess with the window size and find a happy medium. Thanks!!

(1 edit)

I think it's because Sapping doesn't give ichor when your money is in the negative, which happens extremely quickly because of how fast the drain is, and since you're then stuck with Seminar until you get the Branch Manager upgrade it's really easy for it to become completely unmanageable. I think just not letting money go into negative would probably solve it?