Cog in the Vending Machine
A game about a vending machine, among other things. Currently a work in progress, but nearly finished. No content past the two hidden computer items' respective upgrades.
My first game, made entirely in JS. Currently I plan to finish all system upgrades and thus implement a basic ending. Depending on how it's received, I'll add more stuff and systems, etc., as well as actually learn how to make pretty ASCII!
Thanks for playing!! I really appreciate feedback.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (10 total ratings) |
Author | Soffix |
Tags | Clicker, First-Person, Idle, Incremental, No AI, Point & Click |
Comments
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Various numbers don't seem to be accurate. I can't be bothered to list them all but make sure to double check prices, hp gained/lost and max hp gained/lost. Some of the drinks have different numbers given when in your inventory.
Sapping technique behaves... weirdly.
WHY DOESN'T IT SAVE
I really want to see more of this!
Oh I absolutely love this, and not just because Rats, though that helps a lot. I definitely look forward to seeing whatever the ending is!!
I think I have encountered some bugs though, namely that I seem to be able to order any of the vending machine items right from the start, even though they don't show up, putting their number into the vending machine still allows me to buy them.
I also think there could be some improvements? (Maybe the upgrade for inputting max cash at once could just be to click the item from the vending machine to auto-buy it, typing in the numbers still gets super tedious really fast even with the upgrade,) But it's also nearly 1am now and i need to go to bed lol
I'm seeing a bug that is stopping me from even getting started. Some of the content is cut off on the bottom of the div wrapping the iframe. I believe the fonts are not loading due to HTTPS issues, which distorts the size of the display, which stops me from being able to see my inventory and drink the first cola I buy. I can work around this by going into developer tools and manually increasing the size of the div.
Here's the console output:
index.html:6 Mixed Content: The page at 'https://soffix.itch.io/' was loaded over HTTPS, but requested an insecure stylesheet 'http://fonts.googleapis.com/css?family=Open+Sans+Condensed:300'. This request has been blocked; the content must be served over HTTPS.
This game was a lot of fun.
**SPOILERS**
I really liked the slow decay into an inhuman monstrosity. A very solid analog for capitalism. The vending machine mechanics were very unique, and in the incremental world unique is pretty much required IMO. The admin puzzle was nice, and I personally didn't find it too difficult, but you might look into adding a way to get the password through ichor, making it possible to avoid the puzzle, but expensive. Now, the criticism. On my laptop, 1920X1080, I cannot see the whole UI at once, and have to scroll up to see the exit button and down again to see the inventory. Additionally, some of the tooltips were missing or incorrect, such as the milk which states it heals 100 but heals 50 (if I remember correctly, I took over the company and cant check anymore.)
Overall, I quite enjoyed this game, and feel that it definitely has the potential to take a solid spot in the unfolding incremental genre, with further development. I look forward to seeing this grow greater, and any additional works you do in the future.
Absolutely wild to have a game this long without any save feature.
Would’ve loved an upgrade that allows me to click the drink icon on the vending machine itself to buy that drink. Or allow me to enter the numbers via keyboard.
Also, is something supposed to happen after you have upgraded everything and click on that check box? The game crashed/froze when I clicked on it.
Nice game, I thoroughly enjoyed it, even if some of the hints were a little obscure (Unlocking Admin stretched my brain too it's limit...)
The only real complaint I have is about the vending machine, clicking to put a coin in, then moving to a number, clicking that, then moving too another number, and clicking that, then waiting for it to vend (if you haven't unlocked insta vend yet) it was all just a bit monotonous when you want to buy a lot of drinks, maybe an upgrade at some point that allows you to auto input coins, so you don't have to click it, and another that let's you reorder the vending machine, so you could put whatever you want on 1-1 and then just spam click it would be nice.
Also just found a bug in the endgame where I could get negative money without any noticeable downside...
oh I didn't even notice I was supposed to unlock the rest of the drinks. You can just buy them outright by trail and error
The UI is pretty badly scaled for me, so I can't click the "Exit" on the computer.
I got all the cybernetics, but can't figure out a "Dr. Rattus" to start getting Ichor, so I guess I'm stuck here.
I do like the ascii aesthetic though, and found the rest of the game really fun!
Read the email about your lucky numbers ;)
The upgrades to Branch Manager income don't seem to work.
Edit: After purchasing Sapping Technique, it's possible to get the Ichor boost with any job. Selecting Mind Control and then selecting any other job will cause Ichor to continue growing as if you were still doing Mind Control.
Edit 2: Leveling up causes Branch Manager to display as Schmooze at Ratcorp Gala, but it retains Branch Manager's effects.
This is fun to play, although some of the description on what the drink does seem to be wrong. for example, one of the drink (I think milk? can't check cuz game stuck on the admin screen after I take full control of ratcorp) says it recovers 100 HP and add 2 Max HP on the vending machine, but after buying it says it recovers 50 HP and 2 Max HP. another is the drink from the 2nd row that gives 3 Max HP, after you bought the drink the description in the inventory says 2 Max HP but drinking it still gives 3 HP regardless.
I think some of the description need to be re-check to make sure they have the correct number, but beside that I have no complaint with the game and was able to bought everything and (I'm pretty sure) done everything I can. good job as your first game!
So I lowkey wished you didn't have to pre-load money into the machine, I wish it was just you make your selection.
I had a lot of fun playing this game, but I did discover(?) an exploit. If you start using mind control(after the reversal upgrade) and then switch to Branch Manager you keep the ichor gain but you do not lose any ratcoin, in fact you actually gain ratcoin, But still fun game would recommend.
Also, do the letters that appear when you press the keyboard mean anything or are they just random letters?
Bought all the upgrades and unlocked all of the work options, no idea how to get in to admin though.
Great game, I'd definitely reccomend it
just in case you want to come back and solve it by yourself:
hint 1: Check your email
hint 2: Even though the cola in 1-1 and 1-2 are functionally the same, they have different description
vvv |The Password| vvv
The email from the admin Jerry mentions 4 very specific drinks you can get from the vending machine: Sweet Coffee, Cherry Cola, Chocolate Milk, Omega Espresso. If you check each drink on the vending machine, you'll see they have different descriptions on them, specifically at 2-4, 1-3, 4-4, 5-4 respectively. Now, if you read the email again, you'll notice how Jerry like the number 1 and will start putting 1 at the start of everything. putting the 1 with the number you get from the specific vending machine drinks and you'll get"124134454", which is the password to unlock the admin.
I am not sure this is a bug or not. You don't need to buy the VENDING OPTIONS upgrade and you can still buy the drink. With 1000 RatCoins at the begining, testing all buying option is very easy.
Also, if you have the inert max coin upgrade. you can insert coin while you have negative coin
This upload was just to be able to test it live, so there are still some dev cheat type things included. Once it's actually completed, the player will start with 10 coins, 3 second vend time. Also as for the max coin upgrade, I'll test that out going forward! Thank you!
Although it is not recommanded, you could have a helper function to enable any cheat funcationality. whenever you need to cheat, just run the function in the browser console. This way you can keep your cheating for development and also publish your game for normal player at the same time.
I respect the design choice but it's not agreable to play.
I appreciate it! Is there anything in particular that springs to mind that makes it unpleasant to play?
It's a personal point of view, but nothing in the design makes me want to play, I've tried, but ASCII style is so bad in term of ergonomy
Again probably personal point of view, but will probably makes lot of incremental enjoyer like me just not wanting to even try the game ^^
No, that's totally understandable. I wanted to create something in the vein of Candy Box etc. entirely in JS, which was nice because I don't have any level of artistic skill. :P But at the same time it has its pitfalls. I tried to compensate with things like all the various "animations" with hitting the buttons and such, but I know it's rough. I'm going to continue to workshop it and maybe it will at least become a little pleasant? Either way, I appreciate the feedback.
Yeah I totally got you, I feel like the candy box was cool long time ago because it was only what's possible to be made, and also no offense to your work, that dev was reallllllly good with ascii
Needs a little bit of resizing the itch.io window to fully fit the game.
Heavily reminiscent of a-dark-room or candybox1/2 just from the ascii alone, but it's definitely a completely different genre of game.
Very nice!
Just wanted to give some feedback:
Sapping Technique appears to only apply the first time you go to the jobs, and it stops working every time after (which kind-of softlocks the game, you don't have any way to make faster ichor and have to idle it with the passive gain).
Cybernetic upgrades to ichor gain also awkwardly require the sapping technique, so buying them out of the intended order might also cause glitches.
Noted! I'll tinker with it and figure out where it went wrong. It's definitely a work in progress for certain. I'll try to mess with the window size and find a happy medium. Thanks!!
I think it's because Sapping doesn't give ichor when your money is in the negative, which happens extremely quickly because of how fast the drain is, and since you're then stuck with Seminar until you get the Branch Manager upgrade it's really easy for it to become completely unmanageable. I think just not letting money go into negative would probably solve it?